The System
Life in Reptiliad is relatively
peaceful and the various tribes get on well with each other most of the time.
They are all united by the common enemy; Dragons. Populations tend to be small
and wide-spread so as to make them easy to defend and also not big enough to
encourage Dragons to ‘investigate’. As a result, fighting amongst each other is
deemed far too dangerous and likely to lead to the destruction of a settlement.
When there is trouble that could lead to warfare amongst the tribes, a tribal
court is assembled (with elders from each of the tribes) to hear the charges
and come up with a peaceful solution to the problem. If all else fails, the
wisdom of the sport is used to settle scores. The sport is a mix of skill and
luck and is deemed a worthy instrument for the gods to send a legally binding
message to the disgruntled parties. It is also a good opportunity to drink,
gamble and make merry in a multi-cultural environment. The sport is nine-pin
bowling; chosen for the luck and skill involved but also for the fact that
there is no likelihood of any injuries occurring.
Power-Stone
Power-stone is mined by Goblins, prepared by Mhurni alchemists and used by Dwarfs who insert it into mechanical armour and various other mechanical devices. The stone produces a powerful static charge that can be used as a heat source for steam-power without the need for flames or fire. It can also be used to electrify weaponry. The stone needs to be compressed to produce power and has a finite life-span that depends on the quality and preparation of the stones. Power-stone is readily available and relatively cheap but the preparation is dangerous and manufacturing the machinery it will power can also be expensive. Dragons are immune to the electrical charge generated by the stone so any electrical weapons are not as effective against dragons as they are against other creatures. All of the tribes make use of Power-stone for various purposes from lighting to weapons but the Dwarfs are the main consumers.
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